It is unknown if the barriers were a cut concept or simply just a placeholder. The destructible canyon barriers from Need for Speed: Carbon even make a return. The track actually has a proper road spline, and even has some rough level scenery consisting of various windowed cuboids placed on some basic pieces of land. Continuing the trend of using early versions of already existing tracks being used as placeholders, these two are both of a very early version of Mondello Park.Īnother unfinished track referred to as "ShutoExpressway" exists in every version. Present in only the leaked "Alpha 61" build for the PS2, placeholder tracks for both Laguna Seca Raceway and the Porsche Leipzig race track exist, despite the PlayStation 2 and Wii versions never actually receiving Leipzig.
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